A domain-agnostic scaffold for designing decision scenarios. Twelve structural axes define the shape of a choice; two content axes carry the domain specifics; two outcomes are measured, never set. Click any axis for its definition and what each value means.
The three bands are separated by epistemic status, not just topic. The structural layer is a set of knobs you turn before running a scenario; the content layer is where domain specifics enter — choosing which costs you put in tension (C1) and how much expert competence the scenario demands to engage (C2); the measured layer captures what emerges from how someone actually responds.
Two structural pairs that look redundant but aren't. Scope (axis 5) is how many are affected; Relational distance (axis 6) is how close they are — you can have wide scope at high distance (institutional-abstract) or narrow scope at intimate distance. Information topology (axis 8) is what each side knows; Counterparty agency (axis 9) is what the counterparty does with it — a strategic counterparty under symmetric-complete information behaves very differently from one under intrinsic mutual uncertainty.
And don't confuse the newer content axis with a structural one. Expertise requirement (C2) is not Information topology (axis 8): topology is who knows what within the scene; C2 is how much expert conceptual framework the player needs to engage with the scenario at all. C2 pairs with the measured outcome "domain-confidence asymmetry" on the player side.